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Arom's Stand (Warcraft 3)
Project type
Level Design. Warcraft 3. Iterative. Real time Strategy.
Date
Feb 2024
My third major level design project. Here I created a player versus player map following Warcraft 3's design conventions in blizzard's own level editor so I can get to learn as many types of engines as possible!
This involved creating pacing diagrams and top down maps to plan out the level and then building it in the Warcraft 3 editor with functionality included. I also had to frequently test my map with real players toa gather feedback and see how balanced the map was between different playable factions in the game. Overall, this project was a lot of fun and I would do it again.






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